From procedurality to simulation: where to begin thinking on the digital games

Authors

  • Rodrigo Campanella Gonçalves Barbosa
  • Regina Helena Alves Silva

DOI:

https://doi.org/10.30962/ec.1065

Keywords:

Jogos digitais, Ludologia, Video games, Ambientes digitais, Simuladores

Abstract

Starting from the understanding of the game as software and defining the characteristics that allow us to recognize it as a digital environment, this article seeks to understand the relationship between the possibilities given to players in video games, the creation of rules in a digital game and theories that attempt to define the properties of these games, closer to the narrative or simulation. It is also discussed the form of emergent or progressive gameplay and the role of rules, learning and obstacles within these games.

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Published

30-08-2014

How to Cite

Barbosa, R. C. G., & Silva, R. H. A. (2014). From procedurality to simulation: where to begin thinking on the digital games. E-Compós, 17(1). https://doi.org/10.30962/ec.1065

Issue

Section

Artigos Originais