The game of narratives: narratological chaining in The Sims game

Authors

  • Marcos Braga
  • Regina Helena Silva

DOI:

https://doi.org/10.30962/ec.496

Keywords:

Comunicação, Narrativas, jogos digitais, The Sims

Abstract

With the theme of “Games and Narratives”, the paper follows the path, or, rather, the possible “narratological chaining” that, in a certain way, allows players of The Sims game the possibility of expressing themselves and approaching the quotidian through different narrative forms. This can be done by playing the game, accessing the official website’s narrative possibilities, and publishing virtual “diaries” of the game, which are written by the players themselves, based on its avatars’ virtual quotidian. We attempt to perceive, throughout the study, how the players are able to express and make themselves present in the world by means of various digital narrative possibilities.

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Published

23-02-2011

How to Cite

Braga, M., & Silva, R. H. (2011). The game of narratives: narratological chaining in The Sims game. E-Compós, 13(2). https://doi.org/10.30962/ec.496

Issue

Section

Special Issue